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Animatie's

  • Animaties van A tot Z...
  • Echt mooie animaties...
  • Hier vind je leuke animaties!!
  • Leuk hoor!!
  • Veele animaties...
  • Voor kerst echt top

Films die vanavond op tv komen

Kei grappige site/´s

  • Ongein.nl

Laat een berichtje 8er!!

Mijn Site

function toSpans(span) { var str=span.firstChild.data; var a=str.length; span.removeChild(span.firstChild); for(var i=0; i359) this.hue-=360; var color; var b=this.brt; var a=this.length; var h=this.hue; for(var i=0; i359) h-=360; if(h

Moppen!! (top 10)

Nieuws...

Paarden / Pony´s

Ik hou super veel van paarden dus nu ook een paar links met paarden en pony site's....

  • Nl.wikipedia.org/wiki/Paard_(d super site!!!
  • Paarden weetjes... Paarden weetjes
  • 12forum.nl/forum/?ID=866 leuke site
  • Arckelhoeve.nl Zoek je een leuke pony club
  • Horses.nl leuke site met veel plaatjes
  • Paardenponygids.nl super site!!
  • Ponynet.nl/kk_200000.html wil je weten wat het verschil tussen een paard of pony is?? dan is dit iets voor jou..

Partner

probeer deze onderstaande site ook eens uit.veel plezier!

  • Super site ga eens kijken!!

Spel

zorg dat de rondjes niet onderaan komen, veel succes...!! // ---- Make array function MakeArray( n){ this.length = n; for (var i = 1; i

Spelletjes site´s

//if IE4/NS6, apply style if (document.all||document.getElementById){ document.write('.tictac{') document.write('width:50px;height:50px;') document.write('}') } var sqr1 var sqr2 var sqr3 var sqr4 var sqr5 var sqr6 var sqr7 var sqr8 var sqr9 var sqr1T = 0 var sqr2T = 0 var sqr3T = 0 var sqr4T = 0 var sqr5T = 0 var sqr6T = 0 var sqr7T = 0 var sqr8T = 0 var sqr9T = 0 var moveCount = 0 var turn = 0 var mode = 1 function vari() { sqr1 = document.tic.sqr1.value sqr2 = document.tic.sqr2.value sqr3 = document.tic.sqr3.value sqr4 = document.tic.sqr4.value sqr5 = document.tic.sqr5.value sqr6 = document.tic.sqr6.value sqr7 = document.tic.sqr7.value sqr8 = document.tic.sqr8.value sqr9 = document.tic.sqr9.value } function check() { if(sqr1 == " X " && sqr2 == " X " && sqr3 == " X ") { alert("je hebt gewonnen!") reset() } else if(sqr4 == " X " && sqr5 == " X " && sqr6 == " X ") { alert("je hebt gewonnen!") reset() } else if(sqr7 == " X " && sqr8 == " X " && sqr9 == " X ") { alert("je hebt gewonnen!") reset() } else if(sqr1 == " X " && sqr5 == " X " && sqr9 == " X ") { alert("je hebt gewonnen!") reset() } else if(sqr1 == " X " && sqr4 == " X " && sqr7 == " X ") { alert("je hebt gewonnen!") reset() } else if(sqr2 == " X " && sqr5 == " X " && sqr8 == " X ") { alert("je hebt gewonnen!") reset() } else if(sqr3 == " X " && sqr6 == " X " && sqr9 == " X ") { alert("je hebt gewonnen!") reset() } else if(sqr1 == " X " && sqr5 == " X " && sqr9 == " X ") { alert("je hebt gewonnen!") reset() } else if(sqr3 == " X " && sqr5 == " X " && sqr7 == " X ") { alert("je hebt gewonnen!") reset() } else { winCheck() check2() drawCheck() } } function check2() { vari() drawCheck() if(sqr1 == " O " && sqr2 == " O " && sqr3 == " O ") { alert("Je hebt verloren!") reset() } else if(sqr4 == " O " && sqr5 == " O " && sqr6 == " O ") { alert("Je hebt verloren!") reset() } else if(sqr7 == " O " && sqr8 == " O " && sqr9 == " O ") { alert("Je hebt verloren!") reset() } else if(sqr1 == " O " && sqr5 == " O " && sqr9 == " O ") { alert("Je hebt verloren!") reset() } else if(sqr1 == " O " && sqr4 == " O " && sqr7 == " O ") { alert("Je hebt verloren!") reset() } else if(sqr2 == " O " && sqr5 == " O " && sqr8 == " O ") { alert("Je hebt verloren!") reset() } else if(sqr3 == " O " && sqr6 == " O " && sqr9 == " O ") { alert("Je hebt verloren!") reset() } else if(sqr1 == " O " && sqr5 == " O " && sqr9 == " O ") { alert("Je hebt verloren!") reset() } else if(sqr3 == " O " && sqr5 == " O " && sqr7 == " O ") { alert("Je hebt verloren!") reset() } } function player1Check() { if(sqr1 == " X " && sqr2 == " X " && sqr3 == " X ") { alert("Speler 1 wint!") reset() } else if(sqr4 == " X " && sqr5 == " X " && sqr6 == " X ") { alert("Speler 1 wint!") reset() } else if(sqr7 == " X " && sqr8 == " X " && sqr9 == " X ") { alert("Speler 1 wint!") reset() } else if(sqr1 == " X " && sqr5 == " X " && sqr9 == " X ") { alert("Player 1 wins!") reset() } else if(sqr1 == " X " && sqr4 == " X " && sqr7 == " X ") { alert("Speler 1 wint!") reset() } else if(sqr2 == " X " && sqr5 == " X " && sqr8 == " X ") { alert("Speler 1 wint!") reset() } else if(sqr3 == " X " && sqr6 == " X " && sqr9 == " X ") { alert("Speler 1 wint!") reset() } else if(sqr1 == " X " && sqr5 == " X " && sqr9 == " X ") { alert("Speler 1 wint!") reset() } else if(sqr3 == " X " && sqr5 == " X " && sqr7 == " X ") { alert("Speler 1 wint!") reset() } else { player2Check() drawCheck() } } function player2Check() { vari() drawCheck() if(sqr1 == " O " && sqr2 == " O " && sqr3 == " O ") { alert("Speler 2 wint!") reset() } else if(sqr4 == " O " && sqr5 == " O " && sqr6 == " O ") { alert("Speler 2 wint!") reset() } else if(sqr7 == " O " && sqr8 == " O " && sqr9 == " O ") { alert("Speler 2 wint!") reset() } else if(sqr1 == " O " && sqr5 == " O " && sqr9 == " O ") { alert("Speler 2 wint!") reset() } else if(sqr1 == " O " && sqr4 == " O " && sqr7 == " O ") { alert("Speler 2 wint!") reset() } else if(sqr2 == " O " && sqr5 == " O " && sqr8 == " O ") { alert("Speler 2 wint!") reset() } else if(sqr3 == " O " && sqr6 == " O " && sqr9 == " O ") { alert("Speler 2 wint!") reset() } else if(sqr1 == " O " && sqr5 == " O " && sqr9 == " O ") { alert("Speler 2 wint!") reset() } else if(sqr3 == " O " && sqr5 == " O " && sqr7 == " O ") { alert("Speler 2 wint!") reset() } } function drawCheck() { vari() moveCount = sqr1T + sqr2T + sqr3T + sqr4T + sqr5T + sqr6T + sqr7T + sqr8T + sqr9T if(moveCount == 9) { reset() alert("Gelijk spel") } } function winCheck() { check2() if(sqr1 == " O " && sqr2 == " O " && sqr3T == 0 && turn == 1) { document.tic.sqr3.value = " O " sqr3T = 1; turn = 0; } else if(sqr2 == " O " && sqr3 == " O " && sqr1T == 0 && turn == 1) { document.tic.sqr1.value = " O " sqr1T = 1; turn = 0; } else if(sqr4 == " O " && sqr5 == " O " && sqr6T == 0 && turn == 1) { document.tic.sqr6.value = " O " sqr6T = 1; turn = 0; } else if(sqr5 == " O " && sqr6 == " O " && sqr4T == 0 && turn == 1) { document.tic.sqr4.value = " O " sqr4T = 1; turn = 0; } else if(sqr7 == " O " && sqr8 == " O " && sqr9T == 0 && turn == 1) { document.tic.sqr9.value = " O " sqr9T = 1; turn = 0; } else if(sqr8 == " O " && sqr9 == " O " && sqr7T == 0 && turn == 1) { document.tic.sqr7.value = " O " sqr7T = 1; turn = 0; } else if(sqr1 == " O " && sqr5 == " O " && sqr9T == 0 && turn == 1) { document.tic.sqr9.value = " O " sqr9T = 1; turn = 0; } else if(sqr5 == " O " && sqr9 == " O " && sqr1T == 0 && turn == 1) { document.tic.sqr1.value = " O " sqr1T = 1; turn = 0; } else if(sqr3 == " O " && sqr5 == " O " && sqr7T == 0 && turn == 1) { document.tic.sqr7.value = " O " sqr7T = 1; turn = 0; } else if(sqr7 == " O " && sqr5 == " O " && sqr3T == 0 && turn == 1) { document.tic.sqr3.value = " O " sqr3T = 1; turn = 0; } else if(sqr1 == " O " && sqr3 == " O " && sqr2T == 0 && turn == 1) { document.tic.sqr2.value = " O " sqr2T = 1; turn = 0; } else if(sqr4 == " O " && sqr6 == " O " && sqr5T == 0 && turn == 1) { document.tic.sqr5.value = " O " sqr5T = 1; turn = 0; } else if(sqr7 == " O " && sqr9 == " O " && sqr8T == 0 && turn == 1) { document.tic.sqr8.value = " O " sqr8T = 1; turn = 0; } else if(sqr1 == " O " && sqr7 == " O " && sqr4T == 0 && turn == 1) { document.tic.sqr4.value = " O " sqr4T = 1; turn = 0; } else if(sqr2 == " O " && sqr8 == " O " && sqr5T == 0 && turn == 1) { document.tic.sqr5.value = " O " sqr5T = 1; turn = 0; } else if(sqr3 == " O " && sqr9 == " O " && sqr6T == 0 && turn == 1) { document.tic.sqr6.value = " O " sqr6T = 1; turn = 0; } else if(sqr1 == " O " && sqr5 == " O " && sqr9T == 0 && turn == 1) { document.tic.sqr9.value = " O " sqr9T = 1; turn = 0; } else if(sqr4 == " O " && sqr7 == " O " && sqr1T == 0 && turn == 1) { document.tic.sqr1.value = " O " sqr1T = 1; turn = 0; } else if(sqr5 == " O " && sqr8 == " O " && sqr2T == 0 && turn == 1) { document.tic.sqr2.value = " O " sqr2T = 1; turn = 0; } else if(sqr6 == " O " && sqr9 == " O " && sqr3T == 0 && turn == 1) { document.tic.sqr3.value = " O " sqr3T = 1; turn = 0; } else if(sqr1 == " O " && sqr4 == " O " && sqr7T == 0 && turn == 1) { document.tic.sqr7.value = " O " sqr7T = 1; turn = 0; } else if(sqr2 == " O " && sqr5 == " O " && sqr8T == 0 && turn == 1) { document.tic.sqr8.value = " O " sqr8T = 1; turn = 0; } else if(sqr3 == " O " && sqr6 == " O " && sqr9T == 0 && turn == 1) { document.tic.sqr9.value = " O " sqr9T = 1; turn = 0; } else if(sqr1 == " O " && sqr9 == " O " && sqr5T == 0 && turn == 1) { document.tic.sqr5.value = " O " sqr5T = 1; turn = 0; } else if(sqr3 == " O " && sqr7 == " O " && sqr5T == 0 && turn == 1) { document.tic.sqr5.value = " O " sqr5T = 1; turn = 0; } else { computer() } check2() } function computer() { check2() if(sqr1 == " X " && sqr2 == " X " && sqr3T == 0 && turn == 1) { document.tic.sqr3.value = " O " sqr3T = 1; turn = 0; } else if(sqr2 == " X " && sqr3 == " X " && sqr1T == 0 && turn == 1) { document.tic.sqr1.value = " O " sqr1T = 1; turn = 0; } else if(sqr4 == " X " && sqr5 == " X " && sqr6T == 0 && turn == 1) { document.tic.sqr6.value = " O " sqr6T = 1; turn = 0; } else if(sqr5 == " X " && sqr6 == " X " && sqr4T == 0 && turn == 1) { document.tic.sqr4.value = " O " sqr4T = 1; turn = 0; } else if(sqr7 == " X " && sqr8 == " X " && sqr9T == 0 && turn == 1) { document.tic.sqr9.value = " O " sqr9T = 1; turn = 0; } else if(sqr8 == " X " && sqr9 == " X " && sqr7T == 0 && turn == 1) { document.tic.sqr7.value = " O " sqr7T = 1; turn = 0; } else if(sqr1 == " X " && sqr5 == " X " && sqr9T == 0 && turn == 1) { document.tic.sqr9.value = " O " sqr9T = 1; turn = 0; } else if(sqr5 == " X " && sqr9 == " X " && sqr1T == 0 && turn == 1) { document.tic.sqr1.value = " O " sqr1T = 1; turn = 0; } else if(sqr3 == " X " && sqr5 == " X " && sqr7T == 0 && turn == 1) { document.tic.sqr7.value = " O " sqr7T = 1; turn = 0; } else if(sqr7 == " X " && sqr5 == " X " && sqr3T == 0 && turn == 1) { document.tic.sqr3.value = " O " sqr3T = 1; turn = 0; } else if(sqr1 == " X " && sqr3 == " X " && sqr2T == 0 && turn == 1) { document.tic.sqr2.value = " O " sqr2T = 1; turn = 0; } else if(sqr4 == " X " && sqr6 == " X " && sqr5T == 0 && turn == 1) { document.tic.sqr5.value = " O " sqr5T = 1; turn = 0; } else if(sqr7 == " X " && sqr9 == " X " && sqr8T == 0 && turn == 1) { document.tic.sqr8.value = " O " sqr8T = 1; turn = 0; } else if(sqr1 == " X " && sqr7 == " X " && sqr4T == 0 && turn == 1) { document.tic.sqr4.value = " O " sqr4T = 1; turn = 0; } else if(sqr2 == " X " && sqr8 == " X " && sqr5T == 0 && turn == 1) { document.tic.sqr5.value = " O " sqr5T = 1; turn = 0; } else if(sqr3 == " X " && sqr9 == " X " && sqr6T == 0 && turn == 1) { document.tic.sqr6.value = " O " sqr6T = 1; turn = 0; } else if(sqr1 == " X " && sqr5 == " X " && sqr9T == 0 && turn == 1) { document.tic.sqr9.value = " O " sqr9T = 1; turn = 0; } else if(sqr4 == " X " && sqr7 == " X " && sqr1T == 0 && turn == 1) { document.tic.sqr1.value = " O " sqr1T = 1; turn = 0; } else if(sqr5 == " X " && sqr8 == " X " && sqr2T == 0 && turn == 1) { document.tic.sqr2.value = " O " sqr2T = 1; turn = 0; } else if(sqr6 == " X " && sqr9 == " X " && sqr3T == 0 && turn == 1) { document.tic.sqr3.value = " O " sqr3T = 1; turn = 0; } else if(sqr1 == " X " && sqr4 == " X " && sqr7T == 0 && turn == 1) { document.tic.sqr7.value = " O " sqr7T = 1; turn = 0; } else if(sqr2 == " X " && sqr5 == " X " && sqr8T == 0 && turn == 1) { document.tic.sqr8.value = " O " sqr8T = 1; turn = 0; } else if(sqr3 == " X " && sqr6 == " X " && sqr9T == 0 && turn == 1) { document.tic.sqr9.value = " O " sqr9T = 1; turn = 0; } else if(sqr1 == " X " && sqr9 == " X " && sqr5T == 0 && turn == 1) { document.tic.sqr5.value = " O " sqr5T = 1; turn = 0; } else if(sqr3 == " X " && sqr7 == " X " && sqr5T == 0 && turn == 1) { document.tic.sqr5.value = " O " sqr5T = 1; turn = 0; } else { AI() } check2() } function AI() { vari() if(document.tic.sqr5.value == " " && turn == 1) { document.tic.sqr5.value = " O " turn = 0 sqr5T = 1 } else if(document.tic.sqr1.value == " " && turn == 1) { document.tic.sqr1.value = " O " turn = 0 sqr1T = 1 } else if(document.tic.sqr9.value == " " && turn == 1) { document.tic.sqr9.value = " O " turn = 0 sqr9T = 1 } else if(document.tic.sqr6.value == " " && turn == 1) { document.tic.sqr6.value = " O " turn = 0 sqr6T = 1 } else if(document.tic.sqr2.value == " " && turn == 1) { document.tic.sqr2.value = " O " turn = 0 sqr2T = 1 } else if(document.tic.sqr8.value == " " && turn == 1) { document.tic.sqr8.value = " O " turn = 0 sqr8T = 1 } else if(document.tic.sqr3.value == " " && turn == 1) { document.tic.sqr3.value = " O " turn = 0 sqr3T = 1 } else if(document.tic.sqr7.value == " " && turn == 1) { document.tic.sqr7.value = " O " turn = 0 sqr7T = 1 } else if(document.tic.sqr4.value == " " && turn == 1) { document.tic.sqr4.value = " O " turn = 0 sqr4T = 1 } check2() } function reset() { document.tic.sqr1.value = " " document.tic.sqr2.value = " " document.tic.sqr3.value = " " document.tic.sqr4.value = " " document.tic.sqr5.value = " " document.tic.sqr6.value = " " document.tic.sqr7.value = " " document.tic.sqr8.value = " " document.tic.sqr9.value = " " sqr1T = 0 sqr2T = 0 sqr3T = 0 sqr4T = 0 sqr5T = 0 sqr6T = 0 sqr7T = 0 sqr8T = 0 sqr9T = 0 vari() turn = 0 moveCount = 0 } function resetter() { reset() }

  • Leuk en top
  • Leuke en coole games...
  • Leuke site, toppie
  • Speeleiland.nl
  • Spele.nl
  • Spelletjes.nl
  • Toppie!!!
  • Veel cool spellen
  • Veel spelletjes...
  • Vele makkelijke spelletjes...

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Voetbal

Hier zijn leuke voetbal site's Ik heb dit erop gezet speciaal voor het WK...!!

  • Ad.nl/wkvoetbal super site
  • Ek-wk.nl in site vol met info
  • Fifa.com/nl/comp/index/0,2
  • Wk-voetbal.org leuke site!!
  • Wkvoetbalduitsland.nl/inde super leuke site
  • Wkvoetbalinfo.nl leuke site

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